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Q: Can D-Type's gray-levels be customized?
A: Yes. If required, D-Type's gray-scale can be customized in order to compensate for monitor gamma or reduce the number of colours used in the rasterization process. This feature is particularly useful when the total number of available colours is limited. For example, by utilizing only 8 or 16 different intensities of gray, the 256-color display systems will use colors in a more effective way.
Q: How do I draw basic shapes with D-Type Rasterizer?
A: D-Type Rasterizer comes with a library of the most common shapes, such as lines, circles, ellipses, rectangles, rounded rectangles, polygons etc. Drawing a shape is as simple as a call to a function. However, an application can also get direct access to D-Type Rasterizer API. In this way, any shape can be generated, even if it is not in the library.
Q: Does D-Type Rasterizer support Odd-Even or Nonzero Winding Number rule?
A: D-Type Rasterizer supports both the Odd-Even and Nonzero Winding Number rule.
Q: What font formats does D-Type Font Engine support?
A: D-Type Font Engine fully supports D-Type (.dtf), TrueType (.ttf), OpenType (.otf), Adobe Type 1 (.pfb, .pfa) and bare CFF (.cff) fons as well as TrueType and OpenType font collections (.ttc). In addition, multiple-master support is available for Type 1 and D-Type fonts. D-Type Font Engine also supports Type 3 PostScript fonts, however this support is partial.
Q: Does D-Type Font Engine support Multiple-Master fonts?
A: Absolutely. D-Type Font Engine is one of the very few engines with this capability.
Q: Does D-Type Font Engine have built-in support for kerning?
A: Absolutely. In addition, an application can retrieve kerning information for any kern-pair.
Q: Does D-Type Font Engine support UNICODE?
A: Of course. UNICODE is D-Type's native encoding scheme.
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